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Best shot error notifications#

In LUNA ID for Android#

A best shot error notification is displayed as soon as an error occurs. The next notification may not be sent earlier than in a second. If a second has passed, the new notification will be displayed immediately.

When multiple errors occur within a second, notifications are sent simultaneously. The number of notifications sent is determined by the maxMessages parameter in the event-receiving function.

The default parameter value is 1.

The maximum parameter value is 3.

fun allEvents(maxMessages: Int = 1)

If you need to hide a notification, you can link the hiding to the appropriate event, for example, to ResultSuccess.

In LUNA ID for iOS#

The LMErrorPresenter class has an object that allows you to manage error notifications. LMErrorPresenter accumulates an array of errors that occurred over the past second, and then passes them out via the LMErrorPresenterDelegate protocol in the func send(errors: [Error]) method.

The error presenter object is contained in the LMBestShotService class and is not accessible directly. It only works with the LMBestShotServiceDelegate delegate, which forwards the LMErrorPresenterDelegate methods.

The errors: [Error] array can contain from 0 to 3 errors. You can specify the number of errors by using the errorLimit: Int argument in the LMBestShotService constructor. The limit can take values ​​from 0 to 3. The default value is 3.

Errors are sorted in descending order by two criteria:

  • The most common ones
  • The most critical ones

Important: Even one critical error will be of a higher priority than a repeatedly occurring non-critical one. In the absence of critical errors, errors will be displayed according to priorities. The list of error priorities (in descending order) is given below.

Critical errors#

The below errors lead to an immediate session termination.

Error Code Description
INTERACTION_TIMEOUT 1007 The frame was not received in the time interval allotted for the best shot.
PRIMARY_FACE_CRITICAL_LOST 1027 The primary face that was detected in the video stream has been lost.
LIVENESS_ERROR 1004 The OneShotLiveness estimation failed.

Non-critical errors#

Non-critical errors inform you that you are doing something wrong when trying to get the best shot.

Error Code Description
MULTIPLE_FACES 1003 The frame must contain only one face for LUNA ID to perform a series of estimations, and then select the best shot.
FACE_LOST 1022 The face that was detected in the video stream has been lost. The session will not be terminated.
BORDERS 1017 The bounding box size with the detected face does not correspond to the specified size.
TOO_FAR 1016 The bounding box size with the detected face does not correspond to the specified size.
OCCLUDED_FACE 1010 The face is not properly visible in the input image.
BAD_HEAD_POSE 1002 Head rotation angles are not between the minimal and maximum valid head position values.
IMAGE_IS_BLURRED 1011 The input image does not meet the blurriness threshold.
IMAGE_IS_UNDEREXPOSED 1012 The input image does not meet the darkness threshold.
IMAGE_IS_OVEREXPOSED 1013 The input image does not meet the lightness threshold.
SUNGLASSES_DETECTED 1024 The person in the input image is wearing sunglasses.
EYES_CHECK_FAILED 1026 The eye state estimation failed.
BAD_QUALITY 1001 The input image does not meet image quality thresholds.

Любая ошибка, не указанная в списке, имеет приоритет ниже, чем у всех указанных. В случае, когда ошибок больше, чем 3, выбираются первые три наивысших по приоритету, остальные отбрасываются.

Other errors that are not listed above have a lower priority. For a full list if errors, see Status codes and errors.

In case there are more than 3 errors, the first 3 highest priority ones are selected, the rest are discarded.