| Face Engine SDK 5.33.0 A face detection, recognition and tracking engine.

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Face.h
1 #pragma once
2
3 #include <fsdk/Optional.h>
4 #include <fsdk/Types/Detection.h>
5 #include <fsdk/Types/Image.h>
6 #include <fsdk/Types/Landmarks.h>
7
8 namespace fsdk {
9
10 struct Face {
11
12 typedef float ElementType;
13
14 fsdk::Image img;
15 fsdk::Detection detection;
16 Optional<fsdk::Landmarks5> landmarks5;
17 Optional<fsdk::Landmarks68> landmarks68;
18
19 bool isValid() const {
20 return img.isValid() && detection.isValid();
21 }
22
23 explicit Face() = default;
24 explicit Face(const fsdk::Image& image)
25 : img(image){};
26 explicit Face(const fsdk::Image& image, const fsdk::Detection& detection)
27 : img(image)
28 , detection(detection){};
29 };
30
31 } // namespace fsdk
fsdk::Detection::isValid
bool isValid() const noexcept
Checks whether a detection is valid.
Definition: Detection.h:119
fsdk::Face
Definition: Face.h:10
fsdk::Image
Image.
Definition: Image.h:38
fsdk::Detection
Detection structure. Stores a detected bounding box within a source image rect.
Definition: Detection.h:10
fsdk::Image::isValid
bool isValid() const noexcept
Definition: Image.h:819