| Face Engine SDK 5.33.0 A face detection, recognition and tracking engine.

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Public Types | Public Attributes | Static Public Attributes | List of all members
fsdk::EyesEstimation::EyeAttributes Struct Reference

Eyes attribute structure. More...

`#include <IEyeEstimator.h>`

## Public Types
enum class | State : uint8_t { Closed , Open , Occluded }
| Enumeration of possible eye states. More...
using | IrisLandmarks = Landmarks<irisLandmarksCount>
| alias for
using | EyelidLandmarks = Landmarks<eyelidLandmarksCount>
| alias for

## Public Attributes
State | state
| State of an eye.
IrisLandmarks | iris
| Iris landmarks.
EyelidLandmarks | eyelid
| Eyelid landmarks.

## Static Public Attributes
static constexpr uint64_t | irisLandmarksCount = 32
| Iris landmarks amount.
static constexpr uint64_t | eyelidLandmarksCount = 6
| Eyelid landmarks amount.

## Detailed Description

Eyes attribute structure.

## Member Typedef Documentation

## ◆ EyelidLandmarks

using fsdk::EyesEstimation::EyeAttributes::EyelidLandmarks = Landmarks<eyelidLandmarksCount>

alias for

See also
  Landmarks template structure with eyelidLandmarksCount as param

## ◆ IrisLandmarks

using fsdk::EyesEstimation::EyeAttributes::IrisLandmarks = Landmarks<irisLandmarksCount>

alias for

See also
  Landmarks template structure with irisLandmarksCount as param.

## Member Enumeration Documentation

## ◆ State

enum class fsdk::EyesEstimation::EyeAttributes::State : uint8_t
| strong

Enumeration of possible eye states.

Enumerator
Closed | Eye is closed.
Open | Eye is open.
Occluded | Eye is concealed, or landmark passed to estimator doesn't point to an eye.

The documentation for this struct was generated from the following file:

- fsdk.framework/Headers/Estimators/IEyeEstimator.h