| Face Engine SDK 5.12.0 A face detection, recognition and tracking engine.

LaunchOptions.h
1 #pragma once
2
3 #include <cstdint>
4
5 namespace fsdk {
6
11 enum class DeviceClass : int32_t {
12 CPU = 0,
13
14 GPU = 1,
15
16 CPU_ARM = 2,
17 CPU_AVX2, // CPU with AVX2/SSE4.2 ISA support
18 CPU_AUTO, // if AVX2 is available, CPU_AVX2 will be taken, otherwise CPU
19
20 GPU_INT8, // GPU with INT8 inference. Only Pascal+
21 CPU_ARM_INT8,
22
23 GPU_MOBILE, // GPU for mobiles
24
25 NPU_ASCEND,
26
27 Invalid = -1
28 };
29
35 struct LaunchOptions {
36 DeviceClass deviceClass = DeviceClass::CPU_AUTO;
37
38 // Cpu options
39 bool runConcurrently = true;
40
41 //External device options (GPU/NPU etc.)
42 //Use defaultGpuDevice from runtime configuration
43 static constexpr int32_t defaultDeviceId = -1;
44 int32_t deviceId = defaultDeviceId;
45 };
46 }
fsdk
SDK namespace.
Definition: IAGSEstimator.h:8
fsdk::LaunchOptions
LaunchOptions struct configures inference options on per-estimator/detector basis, giving user fine grained control over cpu/gpu utilisation.
Definition: LaunchOptions.h:35
fsdk::DeviceClass
DeviceClass
DeviceClass specifies which device/instruction set to use for cnn inference.
Definition: LaunchOptions.h:11