| Face Engine SDK 5.2.0 A face detection, recognition and tracking engine.

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fsdk::EyesEstimation::EyeAttributes Struct Reference

Eyes attribute structure. More...

`#include <IEyeEstimator.h>`

## Public Types
enum | State : uint8_t { State::Closed, State::Open, State::Occluded }
| Enumeration of possible eye states. More...
using | IrisLandmarks = Landmarks< irisLandmarksCount >
| alias for More...
using | EyelidLandmarks = Landmarks< eyelidLandmarksCount >
| alias for More...

## Public Attributes
State | state
| State of an eye.
IrisLandmarks | iris
| Iris landmarks.
EyelidLandmarks | eyelid
| Eyelid landmarks.

## Static Public Attributes
static constexpr uint64_t | irisLandmarksCount = 32
| Iris landmarks amount.
static constexpr uint64_t | eyelidLandmarksCount = 6
| Eyelid landmarks amount.

## Detailed Description

Eyes attribute structure.

## Member Typedef Documentation

using fsdk::EyesEstimation::EyeAttributes::EyelidLandmarks = Landmarks<eyelidLandmarksCount>

alias for

See Also
  Landmarks template structure with eyelidLandmarksCount as param

using fsdk::EyesEstimation::EyeAttributes::IrisLandmarks = Landmarks<irisLandmarksCount>

alias for

See Also
  Landmarks template structure with irisLandmarksCount as param.

## Member Enumeration Documentation

enum fsdk::EyesEstimation::EyeAttributes::State : uint8_t
| strong

Enumeration of possible eye states.

Enumerator
Closed | Eye is closed.
Open | Eye is open.
Occluded | Eye is blocked by something not transparent, or landmark passed to estimator doesn't point to an eye.

The documentation for this struct was generated from the following file:

- include/fsdk/Estimators/IEyeEstimator.h