| Face Engine SDK 5.2.0 A face detection, recognition and tracking engine.

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IGazeEstimator.h
1 #pragma once
2
3 #include <fsdk/IObject.h>
4 #include <fsdk/FSDKError.h>
5 #include <fsdk/Optional.h>
6 #include <fsdk/Types.h>
7
8 namespace fsdk {
9
10 #ifndef DOXYGEN_SHOULD_SKIP_THIS
11 DECLARE_SMARTPTR(IGazeEstimator);
12 #endif
13
19 struct GazeEstimation {
20 float yaw;
21 float pitch;
22 };
23
32 struct IGazeEstimator: IRefCounted {
41 virtual Result<FSDKError> estimate(
42 const Image& warp,
43 const Landmarks5& landmarks5Transformed,
44 GazeEstimation& eyeAngles) const noexcept = 0;
45
56 virtual Result<FSDKError> estimate(
57 Span<const Image> warps,
58 Span<const Landmarks5> landmarks5Transformed,
59 Span<GazeEstimation> eyeAngles) const noexcept = 0;
60
69 virtual Result<FSDKError>
70 validate(
71 Span<const Image> warps,
72 Span<const Landmarks5> landmarks5Transformed,
73 Span<Result<FSDKError>> errors) const noexcept = 0;
74
80 virtual fsdk::Point2i getFaceCenter(const fsdk::Landmarks5& landmarks5) const noexcept = 0;
81 };
82
83 } // namespace fsdk
fsdk::IGazeEstimator::estimate
virtual Result< FSDKError > estimate(const Image &warp, const Landmarks5 &landmarks5Transformed, GazeEstimation &eyeAngles) const noexcept=0
Estimates the eye angles.
DECLARE_SMARTPTR
#define DECLARE_SMARTPTR(X)
Smart ptr declaration helper macro.
Definition: Def.h:59
fsdk::IGazeEstimator
Gaze estimator interface.
Definition: IGazeEstimator.h:32
fsdk::Result
A structure that encapsulates an action result enumeration.
Definition: Result.h:29
Types.h
Common data types and structures.
fsdk::Landmarks
Face landmarks template structure.
Definition: Landmarks.h:20
fsdk::GazeEstimation::pitch
float pitch
Eye pitch angle.
Definition: IGazeEstimator.h:21
IObject.h
Object system types and interfaces.
fsdk::IGazeEstimator::getFaceCenter
virtual fsdk::Point2i getFaceCenter(const fsdk::Landmarks5 &landmarks5) const noexcept=0
Returns the special center of face for calculating of gaze projection.
FSDKError.h
Common SDK error codes.
fsdk::IGazeEstimator::validate
virtual Result< FSDKError > validate(Span< const Image > warps, Span< const Landmarks5 > landmarks5Transformed, Span< Result< FSDKError >> errors) const noexcept=0
Validate input of multiple frames in a single function call.
fsdk::IRefCounted
Base strong reference counted object interface.
Definition: IRefCounted.h:36
fsdk::GazeEstimation::yaw
float yaw
Eye yaw angle.
Definition: IGazeEstimator.h:20
fsdk::GazeEstimation
Gaze estimation output.
Definition: IGazeEstimator.h:19
fsdk::Image
Image.
Definition: Image.h:37
fsdk::Span
Span. Not owning data view. It incapsulated pointer to the continuous array with one or more T objec...
Definition: Span.h:14
fsdk::Vector2< int >