Face Engine SDK  5.23.1
A face detection, recognition and tracking engine.
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Transformation.h
1 #pragma once
2 
3 #include <fsdk/Types/Vector2.h>
4 
5 namespace fsdk {
6 
12  struct Transformation {
13  Vector2<float> centerP = {0, 0}; // From 0, scaled
14  float angleDeg = 0;
15  float scale = 0;
16  Vector2<int> detectionTopLeft = {0, 0}; // From 0, original size
17 
18  bool isValid = false;
19  };
20 
21 } // namespace fsdk
Transformation data structure, used for warping.
Definition: Transformation.h:12