Face Engine SDK  5.23.1
A face detection, recognition and tracking engine.
include/fsdk/Types/Vector2.h
00001 #pragma once
00002 
00003 #include <cassert>
00004 
00005 namespace fsdk {
00009     template <typename T>
00010     struct Vector2 {
00011         T x; 
00012         T y; 
00013 
00016         Vector2() noexcept
00017             : x((T)0)
00018             , y(T(0)) {
00019         }
00020 
00024         explicit Vector2(T x_) noexcept
00025             : x(x_)
00026             , y(x_) {
00027         }
00028 
00033         Vector2(T x_, T y_) noexcept
00034             : x(x_)
00035             , y(y_) {
00036         }
00037 
00041         template <typename Other>
00042         Vector2<T>(const Vector2<Other>& other) noexcept {
00043             *this = other;
00044         }
00045 
00050         template <typename Other>
00051         Vector2<T>& operator=(const Vector2<Other>& other) noexcept {
00052             x = static_cast<T>(other.x);
00053             y = static_cast<T>(other.y);
00054             return *this;
00055         }
00056 
00057         // Vector2<T>
00058 
00063         bool operator==(const Vector2& other) const noexcept {
00064             return x == other.x && y == other.y;
00065         }
00066 
00071         bool operator!=(const Vector2& other) const noexcept {
00072             return !(*this == other);
00073         }
00074 
00080         bool operator>(const Vector2& other) const noexcept {
00081             return x > other.x && y > other.y;
00082         }
00083 
00089         bool operator>=(const Vector2& other) const noexcept {
00090             return x >= other.x && y >= other.y;
00091         }
00092 
00098         bool operator<(const Vector2& other) const noexcept {
00099             return x < other.x && y < other.y;
00100         }
00101 
00107         bool operator<=(const Vector2& other) const noexcept {
00108             return x <= other.x && y <= other.y;
00109         }
00110 
00115         T& operator[](int n) noexcept {
00116             assert(n < 2);
00117             if(n == 0)
00118                 return x;
00119             else
00120                 return y;
00121         }
00122 
00127         const T& operator[](int n) const noexcept {
00128             assert(n < 2);
00129             if(n == 0)
00130                 return x;
00131             else
00132                 return y;
00133         }
00134 
00138         Vector2 operator-(void) const noexcept {
00139             return Vector2(-x, -y);
00140         }
00141 
00146         Vector2 operator+(const Vector2& rhs) const noexcept {
00147             return Vector2(x + rhs.x, y + rhs.y);
00148         }
00149 
00154         Vector2 operator-(const Vector2& rhs) const noexcept {
00155             return Vector2(x - rhs.x, y - rhs.y);
00156         }
00157 
00162         Vector2 operator*(const Vector2& rhs) const noexcept {
00163             return Vector2(x * rhs.x, y * rhs.y);
00164         }
00165 
00170         Vector2 operator/(const Vector2& rhs) const noexcept {
00171             return Vector2(x / rhs.x, y / rhs.y);
00172         }
00173 
00178         Vector2& operator+=(const Vector2& rhs) noexcept {
00179             *this = *this + rhs;
00180             return *this;
00181         }
00182 
00187         Vector2& operator-=(const Vector2& rhs) noexcept {
00188             *this = *this - rhs;
00189             return *this;
00190         }
00191 
00196         Vector2& operator*=(const Vector2& rhs) noexcept {
00197             *this = *this * rhs;
00198             return *this;
00199         }
00200 
00205         Vector2& operator/=(const Vector2& rhs) noexcept {
00206             *this = *this / rhs;
00207             return *this;
00208         }
00209 
00215         Vector2 operator+(T rhs) const noexcept {
00216             return Vector2(x + rhs, y + rhs);
00217         }
00218 
00224         Vector2 operator-(T rhs) const noexcept {
00225             return Vector2(x - rhs, y - rhs);
00226         }
00227 
00233         Vector2 operator*(T rhs) const noexcept {
00234             return Vector2(x * rhs, y * rhs);
00235         }
00236 
00242         Vector2 operator/(T rhs) const noexcept {
00243             return Vector2(x / rhs, y / rhs);
00244         }
00245 
00251         Vector2& operator+=(T rhs) noexcept {
00252             *this = *this + rhs;
00253             return *this;
00254         }
00255 
00261         Vector2& operator-=(T rhs) noexcept {
00262             *this = *this - rhs;
00263             return *this;
00264         }
00265 
00271         Vector2& operator*=(T rhs) noexcept {
00272             *this = *this * rhs;
00273             return *this;
00274         }
00275 
00281         Vector2& operator/=(T rhs) noexcept {
00282             *this = *this / rhs;
00283             return *this;
00284         }
00285     };
00286 
00288     typedef Vector2<float> Point2f;
00289 
00291     typedef Vector2<double> Point2d;
00292 
00294     typedef Vector2<int> Point2i;
00295 
00297     typedef Vector2<unsigned int> Point2u;
00298 
00300     typedef Vector2<unsigned short> Point2us;
00301 
00303     typedef Vector2<int> Size;
00304 } // namespace fsdk
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