Face Engine SDK
5.23.1
A face detection, recognition and tracking engine.
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estimate(const Image &warp, const EyeCropper::EyesRects &eyeRects, EyesEstimation &eyesEstimation) const noexcept=0 | fsdk::IEyeEstimator | [pure virtual] |
estimate(Span< const Image > warps, Span< const EyeCropper::EyesRects > eyeRects, Span< EyesEstimation > eyesEstimations) const noexcept=0 | fsdk::IEyeEstimator | [pure virtual] |
getRefCount() const noexcept=0 | fsdk::IRefCounted | [pure virtual] |
getWeakRefCount() const noexcept=0 | fsdk::IRefCounted | [pure virtual] |
release() noexcept=0 | fsdk::IRefCounted | [pure virtual] |
releaseWeak() noexcept=0 | fsdk::IRefCounted | [pure virtual] |
retain() noexcept=0 | fsdk::IRefCounted | [pure virtual] |
retainLocked() noexcept=0 | fsdk::IRefCounted | [pure virtual] |
retainWeak() noexcept=0 | fsdk::IRefCounted | [pure virtual] |
validate(Span< const Image > warps, Span< const EyeCropper::EyesRects > eyeRects, Span< Result< FSDKError >> errors) const noexcept=0 | fsdk::IEyeEstimator | [pure virtual] |