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Hardware requirements#

Mobile installations#

Models provided in distribution package and supported devices.

Neural network ARM
FaceDet_v2_first.plan yes
FaceDet_v2_second.plan yes
FaceDet_v2_third.plan yes
headpose_v3_.plan yes
ags_v3_.plan yes
eyes_estimation_flwr8_.plan yes
eye_status_estimation_flwr_.plan yes
mask_clf_v3_.plan yes
mouth_estimation_v4_.plan yes
face_occlusion_v1_.plan yes
model_subjective_quality_v1_.plan yes
model_subjective_quality_v2_.plan yes
glasses_estimation_flwr_v2_.plan yes
cnn54m_.plan yes
oneshot_rgb_liveness_v8_model__.plan yes
vlTracker_detection_.plan yes
vlTracker_template_.plan yes
vlTracker_update_.plan yes

cnn54m_.plan is provided in complete iOS FaceEngine SDK edition only.

CPU requirements#

arm64 is provided within iOS frameworks.

Bitcode-enabled libraries are available for iOS.

Memory requirements#

RAM requirements are given for common for mobile platform verification pipeline.

Storage is amount of space specific version of installation takes on device. For iOS app thinning before deployment is assumed. As the result *.frameworks files in your final app archive will occupy (up to 30-60%, depending on platform) less storage space compared to ones found in the distribution.

"Memory requirements"

Requirements for iOS
RAM 400 MB
Storage Full 200 MB
Storage Frontend 170 MB

Number of threads on mobile devices#

The description of according settings you can find in "Configuration Guide - Runtime settings". The setting <param name="numThreads" type="Value::Int1" x="-1" /> means that will be taken the maximum number of available threads. This number of threads is equal to according number of available processor cores. We strongly recommend you to follow this recommendation; otherwise, performance can be significantly reduced.