Face Engine SDK
5.25.0
A face detection, recognition and tracking engine.
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00001 #pragma once 00002 00003 #include <fsdk/Def.h> 00004 00005 #include <fsdk/Types/Vector2.h> 00006 00007 #include <algorithm> 00008 #include <cstdint> 00009 #include <iterator> 00010 00011 namespace fsdk { 00013 typedef Vector2<float> Landmark; 00014 00022 template <size_t numOfLandmarks> 00023 struct Landmarks { 00024 00025 // FSDK_DEPRECATED("landmarkCount deprecated. Use size() method to get length") 00026 static constexpr uint64_t landmarkCount = numOfLandmarks; 00027 00029 Landmark landmarks[numOfLandmarks]; 00030 00031 Landmarks() = default; 00032 ~Landmarks() = default; 00033 00034 Landmarks(const Landmarks& cp) { 00035 *this = cp; 00036 } 00037 00038 Landmarks(Landmarks&& mv) { 00039 *this = std::move(mv); 00040 } 00041 00042 Landmarks& operator=(const Landmarks& cp) { 00043 std::copy(std::begin(cp.landmarks), std::end(cp.landmarks), std::begin(landmarks)); 00044 00045 return *this; 00046 } 00047 00048 Landmarks& operator=(Landmarks&& mv) { 00049 std::move(std::begin(mv.landmarks), std::end(mv.landmarks), std::begin(landmarks)); 00050 00051 return *this; 00052 } 00053 00054 constexpr size_t size() const noexcept { 00055 return numOfLandmarks; 00056 } 00057 00058 bool isValid() const noexcept { 00059 const bool invalid = std::all_of(std::begin(landmarks), std::end(landmarks), [](const Landmark& l) { 00060 return l.x == 0.f && l.y == 0.f; 00061 }); 00062 return !invalid; 00063 } 00064 }; 00065 00067 using Landmarks5 = Landmarks<5>; 00069 using Landmarks68 = Landmarks<68>; 00070 00074 struct Landmarks5Indexes { 00075 enum { 00076 LandmarkLeftEye = 0, 00077 LandmarkRightEye, 00078 LandmarkNose, 00079 LandmarkMouthLeftCorner, 00080 LandmarkMouthRightCorner, 00081 LandmarkCount 00082 }; 00083 }; 00084 00090 Landmarks5 FSDK_API convert(const Landmarks68& landmarks); 00091 } // namespace fsdk