| Face Engine SDK 5.7.0 A face detection, recognition and tracking engine.

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fsdk::EyeBrowEstimation Struct Reference

EyeBrow estimation structure. More...

`#include <IEyeBrowEstimator.h>`

## Public Types
enum | EyeBrowState { Neutral = 0, Raised, Squinting, Frowning }
| EyeBrow estimator output enum. This enum contains all possible estimation results.

## Public Attributes
float | neutralScore
| 0(not neutral)..1(neutral).
float | raisedScore
| 0(not raised)..1(raised).
float | squintingScore
| 0(not squinting)..1(squinting).
float | frowningScore
| 0(not frowning)..1(frowning).
EyeBrowState | eyeBrowState
| EyeBrow state.

## Detailed Description

EyeBrow estimation structure.

Note
  The index of the maximum score determines the EyeBrow state. Each estimation is given in normalized [0, 1] range.

The documentation for this struct was generated from the following file:

- include/fsdk/Estimators/IEyeBrowEstimator.h