| Face Engine SDK 5.7.0 A face detection, recognition and tracking engine.

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fsdk::EmotionsEstimation Struct Reference

Emotions estimation structure. Each estimation is given in normalized [0, 1] range. More...

`#include <IEmotionsEstimator.h>`

## Public Types
enum | Emotions { Anger = 0, Disgust, Fear, Happiness, Sadness, Surprise, Neutral, Count }

## Public Member Functions
Emotions | getPredominantEmotion () const
| Returns emotion with greatest score.
float | getEmotionScore (Emotions emotion) const
| Returns score of required emotion. More...

## Public Attributes
float | anger
| 0(not angry)..1(angry);
float | disgust
| 0(not disgusted)..1(disgusted);
float | fear
| 0(no fear)..1(fear);
float | happiness
| 0(not happy)..1(happy);
float | sadness
| 0(not sad)..1(sad);
float | surprise
| 0(not surprised)..1(surprised);
float | neutral
| 0(not neutral)..1(neutral).

## Detailed Description

Emotions estimation structure. Each estimation is given in normalized [0, 1] range.

## Member Function Documentation

float fsdk::EmotionsEstimation::getEmotionScore | ( | Emotions | emotion | ) | const
| inline

Returns score of required emotion.

Parameters

  [in] | emotion | emotion

See Also
  Emotions for details.

The documentation for this struct was generated from the following file:

- include/fsdk/Estimators/IEmotionsEstimator.h