Face Engine SDK  5.8.0
A face detection, recognition and tracking engine.
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IBestShotQualityEstimator.h
1 #pragma once
2 #include "IHeadPoseEstimator.h" // for HeadPoseEstimation
3 
4 #include <fsdk/IObject.h>
5 #include <fsdk/FSDKError.h>
6 #include <fsdk/Optional.h>
7 #include <fsdk/Types.h>
8 #include <fsdk/vlc/future.h>
9 #include <vector>
10 
11 namespace fsdk {
12 
13 #ifndef DOXYGEN_SHOULD_SKIP_THIS
14  DECLARE_SMARTPTR(IBestShotQualityEstimator);
15 #endif
16 
17 
28  estimateAGS = 1 << 0,
29  estimateHeadPose = 1 << 1,
30  estimateAll = 0xffff
31  };
32 
37  Optional<HeadPoseEstimation> headPose;
38  Optional<float> ags;
39  };
40 
53  const Image& image,
54  const Detection& detection,
55  const EstimationRequest request,
56  EstimationResult& result) const noexcept = 0;
57 
72  Span<const Image> images,
73  Span<const Detection> detections,
74  const EstimationRequest request,
75  Span<EstimationResult> results) const noexcept = 0;
76 
80  using EstimationBatch = std::vector<EstimationResult>;
81  using EstimationBatchFuture = vlc::future<EstimationBatch>;
96  virtual EstimationBatchFuture estimateAsync(
97  Span<const Image> images,
98  Span<const Detection> detections,
99  const EstimationRequest request) const = 0;
100 
114  virtual Result<FSDKError>
115  validate(
116  Span<const Image> images,
117  Span<const Detection> detections,
118  const EstimationRequest request,
119  Span<Result<FSDKError>> errors) const noexcept = 0;
120  };
121 
122  /*
123  Implementation details.
124  */
126  operator|(
129  ) {
131  static_cast<int>(first) | static_cast<int>(second)
132  );
133  }
134 
135 } // namespace fsdk
#define DECLARE_SMARTPTR(X)
Smart ptr declaration helper macro.
Definition: Def.h:59
A structure that encapsulates an action result enumeration.
Definition: Result.h:29
Common data types and structures.
virtual Result< FSDKError > validate(Span< const Image > images, Span< const Detection > detections, const EstimationRequest request, Span< Result< FSDKError >> errors) const noexcept=0
Validate input of multiple frames in a single function call.
BestShotQuality estimator interface.
Definition: IBestShotQualityEstimator.h:22
EstimationRequest
EstimationRequest lists all possible estimation attributes that BestShotQuality estimator is able to ...
Definition: IBestShotQualityEstimator.h:27
Object system types and interfaces.
BestShotQualityEstimator output structure.
Definition: IBestShotQualityEstimator.h:36
virtual EstimationBatchFuture estimateAsync(Span< const Image > images, Span< const Detection > detections, const EstimationRequest request) const =0
Asynchronously estimate unified AGS and HeadPose attributes of multiple frames in a single estimate f...
Common SDK error codes.
virtual Result< FSDKError > estimate(const Image &image, const Detection &detection, const EstimationRequest request, EstimationResult &result) const noexcept=0
Estimate unified AGS and HeadPose attributes.
Base strong reference counted object interface.
Definition: IRefCounted.h:36
Make full estimation (all attributes)
Definition: IBestShotQualityEstimator.h:30
Estimate HeadPose.
Definition: IBestShotQualityEstimator.h:29
Image.
Definition: Image.h:38
Optional< float > ags
AGS estimation if was requested, empty otherwise.
Definition: IBestShotQualityEstimator.h:38
Detection structure. Stores a detected bounding box within a source image rect.
Definition: Detection.h:10
Span. Not owning data view. It incapsulated pointer to the continuous array with one or more T objec...
Definition: Span.h:14
Estimate AGS.
Definition: IBestShotQualityEstimator.h:28
std::vector< EstimationResult > EstimationBatch
Common aliases for BestShotQuality asynchronous interface.
Definition: IBestShotQualityEstimator.h:80
Optional< HeadPoseEstimation > headPose
HeadPose estimation if was requested, empty otherwise.
Definition: IBestShotQualityEstimator.h:37