Face Engine SDK  5.8.0
A face detection, recognition and tracking engine.
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IEmotionsEstimator.h
1 #pragma once
2 
3 #include <fsdk/IObject.h>
4 #include <fsdk/FSDKError.h>
5 #include <fsdk/Optional.h>
6 #include <fsdk/Types.h>
7 
8 #include <algorithm>
9 
10 namespace fsdk {
11 
12 #ifndef DOXYGEN_SHOULD_SKIP_THIS
13  DECLARE_SMARTPTR(IEmotionsEstimator);
14 #endif
15 
21  float anger;
22  float disgust;
23  float fear;
24  float happiness;
25  float sadness;
26  float surprise;
27  float neutral;
28 
29  enum Emotions {
30  Anger = 0,
31  Disgust,
32  Fear,
33  Happiness,
34  Sadness,
35  Surprise,
36  Neutral,
37  Count
38  };
39 
43  inline Emotions getPredominantEmotion() const;
44 
50  inline float getEmotionScore(Emotions emotion) const;
51  };
52 
70  virtual Result<FSDKError>
71  estimate(
72  const Image& warp,
73  EmotionsEstimation& estimation) const noexcept = 0;
74 
86  virtual Result<FSDKError>
87  estimate(
88  Span<const Image> warps,
89  Span<EmotionsEstimation> emotionEstimations) const noexcept = 0;
90 
101  virtual Result<FSDKError>
102  validate(
103  Span<const Image> warps,
104  Span<Result<FSDKError>> errors) const noexcept = 0;
105  };
106 
107  /*
108  Implementation details.
109  */
110  EmotionsEstimation::Emotions
112  const float* arr = &this->anger;
113  return static_cast<EmotionsEstimation::Emotions>(
114  std::distance(arr, std::max_element(arr, arr+EmotionsEstimation::Count))
115  );
116  }
117 
118  /*
119  Implementation details.
120  */
121  float EmotionsEstimation::getEmotionScore(Emotions emotion) const {
122  return *(&this->anger + static_cast<uint32_t>(emotion));
123  }
124 
125 } // namespace fsdk
#define DECLARE_SMARTPTR(X)
Smart ptr declaration helper macro.
Definition: Def.h:59
float surprise
0(not surprised)..1(surprised);
Definition: IEmotionsEstimator.h:26
virtual Result< FSDKError > validate(Span< const Image > warps, Span< Result< FSDKError >> errors) const noexcept=0
Validate input of multiple frames in a single function call.
A structure that encapsulates an action result enumeration.
Definition: Result.h:29
Common data types and structures.
Emotions getPredominantEmotion() const
Returns emotion with greatest score.
Definition: IEmotionsEstimator.h:111
Object system types and interfaces.
Common SDK error codes.
virtual Result< FSDKError > estimate(const Image &warp, EmotionsEstimation &estimation) const noexcept=0
Estimate the attributes.
Base strong reference counted object interface.
Definition: IRefCounted.h:36
Emotions estimator interface.
Definition: IEmotionsEstimator.h:60
float getEmotionScore(Emotions emotion) const
Returns score of required emotion.
Definition: IEmotionsEstimator.h:121
float anger
0(not angry)..1(angry);
Definition: IEmotionsEstimator.h:21
float sadness
0(not sad)..1(sad);
Definition: IEmotionsEstimator.h:25
float neutral
0(not neutral)..1(neutral).
Definition: IEmotionsEstimator.h:27
Image.
Definition: Image.h:38
float happiness
0(not happy)..1(happy);
Definition: IEmotionsEstimator.h:24
Emotions estimation structure. Each estimation is given in normalized [0, 1] range.
Definition: IEmotionsEstimator.h:20
float fear
0(no fear)..1(fear);
Definition: IEmotionsEstimator.h:23
float disgust
0(not disgusted)..1(disgusted);
Definition: IEmotionsEstimator.h:22
Span. Not owning data view. It incapsulated pointer to the continuous array with one or more T objec...
Definition: Span.h:14