Face Engine SDK
4.6.0
A face detection, recognition and tracking engine.
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Def.h
Go to the documentation of this file.
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#pragma once
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#if defined(__clang__) || defined(__GNUC__)
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#define FSDK_DEPRECATED(msg) __attribute__((__deprecated__(msg)))
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#elif defined(_MSC_VER)
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#define FSDK_DEPRECATED(msg) __declspec(deprecated(msg))
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#else
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#define FSDK_DEPRECATED(msg)
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#endif
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#if defined(WIN32) || defined(_WIN32)
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#if defined (SDK_DLL_EXPORTS)
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#define FSDK_API __declspec(dllexport)
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#else
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#define FSDK_API __declspec(dllimport)
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#endif
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#else
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#if __GNUC__ >= 4
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#define FSDK_API __attribute__ ((visibility ("default")))
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#else
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#define FSDK_API
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#endif
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#endif
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#if __APPLE__
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#include <TargetConditionals.h>
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#if TARGET_CPU_ARM || TARGET_CPU_ARM64
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#define IOS
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#endif
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#endif // __APPLE__
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// Aling value up to align so that value % align == 0.
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#define ALIGN_UP(value, align) \
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(((value) & (align-1)) ? \
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(((value) + (align-1)) & ~(align-1)) : \
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(value))
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#if defined(_MSC_VER)
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#define ALIGNED(x) __declspec(align(x))
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#define RESTRICT __restrict
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#define FORCE_INLINE __forceinline
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#else
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#define ALIGNED(x) __attribute__ ((aligned(x)))
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#define RESTRICT __restrict__
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#define FORCE_INLINE inline __attribute__ ((always_inline))
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#endif
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#define DECLARE_SMARTPTR(X) struct X; using X##Ptr = fsdk::Ref<X>
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#define STRINGIFY2(x) #x
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#define STRINGIFY(x) STRINGIFY2(x)
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// end of CoreGroup
include
fsdk
Def.h
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