Face Engine SDK  5.21.0
A face detection, recognition and tracking engine.
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fsdk::EyeBrowEstimation Struct Reference

EyeBrow estimation structure. More...

#include <IEyeBrowEstimator.h>

Public Types

enum  EyeBrowState { Neutral = 0, Raised, Squinting, Frowning }
 EyeBrow estimator output enum. This enum contains all possible estimation results.
 

Public Attributes

float neutralScore
 0(not neutral)..1(neutral).
 
float raisedScore
 0(not raised)..1(raised).
 
float squintingScore
 0(not squinting)..1(squinting).
 
float frowningScore
 0(not frowning)..1(frowning).
 
EyeBrowState eyeBrowState
 EyeBrow state.
 

Detailed Description

EyeBrow estimation structure.

Note
The index of the maximum score determines the EyeBrow state. Each estimation is given in normalized [0, 1] range.

The documentation for this struct was generated from the following file: