Face Engine SDK
5.21.0
A face detection, recognition and tracking engine.
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FightsEstimator context stucture This structure will return from the IFightsEstimator::estimate method call. More...
#include <IFightsEstimator.h>
Public Types | |
enum | State { NotReady, Ready } |
Public Member Functions | |
virtual State | getState () const noexcept=0 |
Returns the current processing state. More... | |
virtual FightsEstimation | getResult () const noexcept=0 |
Public Member Functions inherited from fsdk::IRefCounted | |
virtual int32_t | retain () noexcept=0 |
Increase strong reference count. More... | |
virtual int32_t | retainLocked () noexcept=0 |
Increase strong reference count thread safely. More... | |
virtual int32_t | release () noexcept=0 |
Decrease strong reference count. More... | |
virtual int32_t | getRefCount () const noexcept=0 |
Get actual strong reference count. More... | |
virtual int32_t | retainWeak () noexcept=0 |
Increase weak reference count. More... | |
virtual int32_t | releaseWeak () noexcept=0 |
Decrease weak reference count. More... | |
virtual int32_t | getWeakRefCount () const noexcept=0 |
Get actual weak reference count. More... | |
FightsEstimator context stucture This structure will return from the IFightsEstimator::estimate method call.
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pure virtualnoexcept |
Returns the current processing state.