Face Engine SDK  5.21.0
A face detection, recognition and tracking engine.
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fsdk::Transformation Struct Reference

Transformation data structure, used for warping. More...

#include <Transformation.h>

Public Attributes

Vector2< float > centerP = {0, 0}
 
float angleDeg = 0
 
float scale = 0
 
Vector2< int > detectionTopLeft = {0, 0}
 
bool isValid = false
 

Detailed Description

Transformation data structure, used for warping.

Use this structure to perform image and landmarks transformations.

Note
In no circumstances should you create OR edit this structure by yourself

The documentation for this struct was generated from the following file: