Face Engine SDK  5.23.1
A face detection, recognition and tracking engine.
fsdk::Transformation Struct Reference

Transformation data structure, used for warping. More...

#include <Transformation.h>

List of all members.

Public Attributes

Vector2< float > centerP = {0, 0}
float angleDeg = 0
float scale = 0
Vector2< int > detectionTopLeft = {0, 0}
bool isValid = false

Detailed Description

Transformation data structure, used for warping.

Use this structure to perform image and landmarks transformations.

Note:
In no circumstances should you create OR edit this structure by yourself

The documentation for this struct was generated from the following file:
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