Eye estimator interface.
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#include <IEyeEstimator.h>
Eye estimator interface.
- Note
- This estimator is designed to work with a person face image; you should pass a warped face detection image.
- See Also
- IWarper for details. Eye estimator detects:
- eyes state;
- landmarks describing iris.
-
EyesEstimation for output details
Estimate the attributes.
- Parameters
-
[in] | warp | source image. Format must be R8G8B8. Must be warped! |
[in] | eyeRects | EyeCropper::EyesRects structure with valid rectangle coordinates of each eye. |
[out] | eyesEstimation | Estimation of both eyes. Iris and Eyelid output landmarks are in warpedImage coordinates. If you want them in source of warpedImage image coordinates, use IWarper::unwarp |
- See Also
- IWarper::unwarp.
-
EyesEstimation for details
- Returns
- Error code;
- See Also
- FSDKError for details.
Estimate the attributes of multiple warped images in a single estimate function call.
- Parameters
-
[in] | warps[] | array of warped source images. Format must be R8G8B8. Images must be warped! |
[in] | eyeRects[] | array of EyesRects structure of corresponding warped image with valid rectangle coordinates of each eye. |
[out] | eyesEstimations[] | EyesEstimation array of corresponding warped images. Iris and Eyelid output landmarks are in warpedImage coordinates. If you want them in source of warpedImage image coordinates, use IWarper::unwarp |
- See Also
- IWarper::unwarp.
-
EyesEstimation for details
- Returns
- Error code;
- See Also
- FSDKError for details.
Validate input of multiple frames in a single function call.
- Parameters
-
[in] | warps[] | array of warped source images. |
[in] | eyeRects[] | array of EyesRects structure of corresponding warped image with valid rectangle coordinates of each eye. |
[out] | errors | output span of errors for each image. |
- Returns
- Error code;
- See Also
- FSDKError for details.
- Note
- all spans should be based on user owned continuous collections.
The documentation for this struct was generated from the following file: