Face Engine SDK  5.8.0
A face detection, recognition and tracking engine.
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LaunchOptions.h
1 #pragma once
2 
3 #include <cstdint>
4 
5 namespace fsdk {
6 
11  enum class DeviceClass : int32_t {
12  CPU = 0,
13 
14  GPU = 1,
15 
16  CPU_ARM = 2,
17  CPU_AVX2, // CPU with AVX2/SSE4.2 ISA support
18 
19  GPU_INT8, // GPU with INT8 inference. Only Pascal+
20  CPU_ARM_INT8,
21 
22  GPU_MOBILE, // GPU for mobiles
23 
24  NPU_ASCEND,
25 
26  Invalid = -1
27  };
28 
34  struct LaunchOptions {
35  DeviceClass deviceClass = DeviceClass::CPU;
36 
37  // Cpu options
38  bool runConcurrently = true;
39 
40  //External device options (GPU/NPU etc.)
41  //Use defaultGpuDevice from runtime configuration
42  static constexpr int32_t defaultDeviceId = -1;
43  int32_t deviceId = defaultDeviceId;
44  };
45 }
LaunchOptions struct configures inference options on per-estimator/detector basis, giving user fine grained control over cpu/gpu utilisation.
Definition: LaunchOptions.h:34
DeviceClass
DeviceClass specifies which device/instruction set to use for cnn inference.
Definition: LaunchOptions.h:11