Gl Util
Some OpenGL utility functions.
Functions
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Checks to see if a GLES error has been raised.
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Checks to see if the location we obtained is valid.
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Allocates a direct float buffer, and populates it with the float array data.
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Creates a texture from raw data.
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Creates a new program from the supplied vertex and fragment shaders.
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Compiles the provided shader source.
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Writes GL version info to the log.