Package-level declarations

Types

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open class Drawable2d
Base class for stuff we like to draw.
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class EglCore
Core EGL state (display, context, config).
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open class EglSurfaceBase
Common base class for EGL surfaces.
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GL program and supporting functions for flat-shaded rendering.
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open class FullFrameRect
This class essentially represents a viewport-sized sprite that will be rendered with a texture, usually from an external source like the camera or video decoder.
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open class GeneratedTexture
Code for generating images useful for testing textures.
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open class GlUtil
Some OpenGL utility functions.
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Off-screen EGL surface (pbuffer).
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open class Sprite2d
Base class for a 2d object.
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open class Texture2dProgram
GL program and supporting functions for textured 2D shapes.
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Recordable EGL window surface.