Window Surface
Recordable EGL window surface.
It's good practice to explicitly release() the surface, preferably from a "finally" block.
Constructors
Functions
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Creates an off-screen surface.
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Creates a window surface.
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Makes our EGL context and surface current.
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Makes our EGL context and surface current for drawing, using the supplied surface for reading.
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Release the EGL surface.
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Sends the presentation time stamp to EGL.
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Calls eglSwapBuffers.