Face Engine SDK
4.6.0
A face detection, recognition and tracking engine.
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human body detector interface. More...
#include <IDetector.h>
Public Member Functions | |
virtual ResultValue< FSDKError, Ref< IResultBatch< Human > > > | detect (const Span< const Image > &image, const Span< const Rect > &rect, uint32_t detectionPerImageNum, HumanDetectionType type=DCT_BOX) const noexcept=0 |
virtual ResultValue< FSDKError, bool > | redetectOne (Human &human) const noexcept=0 |
Public Member Functions inherited from fsdk::IRefCounted | |
virtual int32_t | retain () noexcept=0 |
Increase strong reference count. More... | |
virtual int32_t | release () noexcept=0 |
Decrease strong reference count. More... | |
virtual int32_t | getRefCount () const noexcept=0 |
Get actual strong reference count. More... | |
virtual int32_t | retainWeak () noexcept=0 |
Increase weak reference count. More... | |
virtual int32_t | releaseWeak () noexcept=0 |
Decrease weak reference count. More... | |
virtual int32_t | getWeakRefCount () const noexcept=0 |
Get actual weak reference count. More... | |
human body detector interface.