Face Engine SDK 5.25.0
A face detection, recognition and tracking engine.
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fsdk::IEyeEstimator Struct Referenceabstract

Eye estimator interface. More...

#include <IEyeEstimator.h>

Inheritance diagram for fsdk::IEyeEstimator:
fsdk::IRefCounted

Public Member Functions

virtual Result< FSDKErrorestimate (const Image &warp, const EyeCropper::EyesRects &eyeRects, EyesEstimation &eyesEstimation) const noexcept=0
 Estimate the attributes.
 
virtual Result< FSDKErrorestimate (Span< const Image > warps, Span< const EyeCropper::EyesRects > eyeRects, Span< EyesEstimation > eyesEstimations) const noexcept=0
 Estimate the attributes of multiple warped images in a single estimate function call.
 
virtual Result< FSDKErrorvalidate (Span< const Image > warps, Span< const EyeCropper::EyesRects > eyeRects, Span< Result< FSDKError > > errors) const noexcept=0
 Validate input of multiple frames in a single function call.
 
- Public Member Functions inherited from fsdk::IRefCounted
virtual int32_t retain () noexcept=0
 Increase strong reference count.
 
virtual int32_t retainLocked () noexcept=0
 Increase strong reference count thread safely.
 
virtual int32_t release () noexcept=0
 Decrease strong reference count.
 
virtual int32_t getRefCount () const noexcept=0
 Get actual strong reference count.
 
virtual int32_t retainWeak () noexcept=0
 Increase weak reference count.
 
virtual int32_t releaseWeak () noexcept=0
 Decrease weak reference count.
 
virtual int32_t getWeakRefCount () const noexcept=0
 Get actual weak reference count.
 

Detailed Description

Eye estimator interface.

Note
This estimator is designed to work with a person face image; you should pass a warped face detection image.
See also
IWarper for details. Eye estimator detects:
  • eyes state;
  • landmarks describing iris.
EyesEstimation for output details

Member Function Documentation

◆ estimate() [1/2]

virtual Result< FSDKError > fsdk::IEyeEstimator::estimate ( const Image & warp,
const EyeCropper::EyesRects & eyeRects,
EyesEstimation & eyesEstimation ) const
pure virtualnoexcept

Estimate the attributes.

Parameters
[in]warpimage with warped face.
[in]eyeRectsEyeCropper::EyesRects structure with valid rectangle coordinates of each eye.
[out]eyesEstimationEstimation of both eyes. Iris and Eyelid output landmarks are in warpedImage coordinates. If you want them in source of warpedImage image coordinates, use IWarper::unwarp
See also
IWarper::unwarp.
Returns
Result with error code.
See also
EyesEstimation, EyeCropper::EyesRects, Image, Result and FSDKError for details.
Note
warp format must be R8G8B8,
See also
Format.
Note
all spans should be based on user owned continuous collections.
all spans should be equal size.

◆ estimate() [2/2]

virtual Result< FSDKError > fsdk::IEyeEstimator::estimate ( Span< const Image > warps,
Span< const EyeCropper::EyesRects > eyeRects,
Span< EyesEstimation > eyesEstimations ) const
pure virtualnoexcept

Estimate the attributes of multiple warped images in a single estimate function call.

Parameters
[in]warpsspan of images with warped faces.
[in]eyeRectsspan of EyesRects structure of corresponding warped image with valid rectangle coordinates of each eye.
[out]eyesEstimationsspan of EyesEstimation of corresponding warped images. Iris and Eyelid output landmarks are in warpedImage coordinates. If you want them in source of warpedImage image coordinates, use IWarper::unwarp
See also
IWarper::unwarp.
Returns
Result with error code.
See also
Span, EyesEstimation, EyeCropper::EyesRects, Image, Result and FSDKError for details.
Note
warps format must be R8G8B8,
See also
Format.
Note
all spans should be based on user owned continuous collections.
all spans should be equal size.

◆ validate()

virtual Result< FSDKError > fsdk::IEyeEstimator::validate ( Span< const Image > warps,
Span< const EyeCropper::EyesRects > eyeRects,
Span< Result< FSDKError > > errors ) const
pure virtualnoexcept

Validate input of multiple frames in a single function call.

Parameters
[in]warpsspan of images with warped faces.
[in]eyeRectsspan of EyesRects structure of corresponding warped image with valid rectangle coordinates of each eye.
[out]errorsoutput span of errors for each image.
Returns
Result with error code.
See also
Span, EyeCropper::EyesRects, Image, Result and FSDKError for details.
Note
warps format must be R8G8B8,
See also
Format.
Note
all spans should be based on user owned continuous collections.
all spans should be equal size.

The documentation for this struct was generated from the following file: