Gaze estimator interface.
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#include <IGazeEstimator.h>
Gaze estimator interface.
- Note
- This estimator is designed to work with 68 facial landmarks, HeadPoseEstimation (
- See Also
- IHeadPoseEstimator) and EyesEstimations of both eyes (
-
IEyeEstimator).
-
GazeEstimation structure for details about how exactly the estimations are reported.
- Note
- Input points should be relative to the same coordinate system. Best results are achieved if coordinate system is tied to image on which input data was retrieved.
Estimates the eye angles.
- Parameters
-
[in] | warp | image with warped face. Format must be R8G8B8 or IR_X8X8X8. |
[in] | landmarks5Transformed | transformed landmarks. |
[out] | eyeAngles | output estimation; |
- See Also
- GazeEstimation.
- Returns
- Error code;
- See Also
- FSDKError for details.
Estimates eye angles of multiple frames in a single estimate function call.
- Parameters
-
[in] | warps | span of warped faces. Format must be R8G8B8 or IR_X8X8X8. |
[in] | landmarks5Transformed | span of transformed landmarks of size 5. |
- See Also
- IWarper.
- Parameters
-
[out] | eyeAngles | output span of gaze estimations; |
- See Also
- GazeEstimation.
- Returns
- Error code;
- See Also
- FSDKError for details.
-
fsdk::Span for mode info.
- Note
- all spans should be based on user owned continuous collections.
-
all spans should be equal size.
Returns the special center of face for calculating of gaze projection.
- Parameters
-
[in] | landmarks5 | landmarks of size 5 |
- Returns
- Point of face center.
Validate input of multiple frames in a single function call.
- Parameters
-
[in] | images | warps span |
[in] | landmarks5Transformed | span of transformed landmarks, only for Validation. |
[out] | errors | output span of errors for each image. |
- Returns
- Error code;
- See Also
- FSDKError for details.
- Note
- all spans should be based on user owned continuous collections.
The documentation for this struct was generated from the following file: