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    Face Engine SDK
    5.17.0
    
   A face detection, recognition and tracking engine. 
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FightsEstimator context stucture This structure will return from the IFightsEstimator::estimate method call. More...
#include <IFightsEstimator.h>
  
 Public Types | |
| enum | State { NotReady, Ready } | 
Public Member Functions | |
| virtual State | getState () const noexcept=0 | 
| Returns the current processing state.  More... | |
| virtual FightsEstimation | getResult () const noexcept=0 | 
  Public Member Functions inherited from fsdk::IRefCounted | |
| virtual int32_t | retain () noexcept=0 | 
| Increase strong reference count.  More... | |
| virtual int32_t | retainLocked () noexcept=0 | 
| Increase strong reference count thread safely.  More... | |
| virtual int32_t | release () noexcept=0 | 
| Decrease strong reference count.  More... | |
| virtual int32_t | getRefCount () const noexcept=0 | 
| Get actual strong reference count.  More... | |
| virtual int32_t | retainWeak () noexcept=0 | 
| Increase weak reference count.  More... | |
| virtual int32_t | releaseWeak () noexcept=0 | 
| Decrease weak reference count.  More... | |
| virtual int32_t | getWeakRefCount () const noexcept=0 | 
| Get actual weak reference count.  More... | |
FightsEstimator context stucture This structure will return from the IFightsEstimator::estimate method call.
      
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  pure virtualnoexcept | 
Returns the current processing state.